Tuesday, September 28, 2010

Game Prop


Overview:
To create custom texture for the already UV mapped ‘Crate which is supplied in the reference folder. Each student is expected to texture the model and its elements using base reference photos from the texture library. The newly created texture need to be created as per the guideline which is game specific.
Student is expected to think analytically and define the level of damage through a sketch with explanation on paper, and thereafter use the reference to create the textures.
Assignment Details:
1.       Each student can choose to texture the given model to look like a ‘Wooden’ or a ‘Metal’ crate.

2.       History of the Crate: Used extensively for 2 years or more and has scratches and is worn in some areas. An example model has been provided.

3.      The textures created need to be created as per the guideline which is game specific.

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