Saturday, September 25, 2010

Creating Simple game props.


 
The objective of this assignment was to understand the basics of mapping and texturing. I was provided with a pre-mapped model and assigned the task of giving identity to it. ie: giving history and nature to the box. I was given the option to choose the type of concept i wanted to create for the given box model. I chose to do a standard cardboard parcel box as the concept and prepared a detailed sketch of my idea. After that, i started the texturing in Photoshop.


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